Making maths more accessible using Game-based learning
About the Project
The MathifyMe project aims to raise awareness about math anxiety (MA) and foster positive attitudes in teaching and learning maths through game-based learning.
About THE PROJECT
How to reduce the prevalence of MA in students?
The main goal is to create a customizable digital learning game for primary and middle school teachers to support students with math anxiety (MA) and raise awareness. Few digital tools specifically address MA in an engaging, interactive way.
MathifyMe’s Unique Contribution
Strategy Type
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Integrates mindset-shifting elements within an interactive, low-stress game environment
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Open-access repository + e-Twinning network to ensure continued use and improvement
Project Team
A dedicated group of professionals collaborating to successfully execute the project
try the game?Making maths more accessible
Making maths more accessible
using Game-based learning
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