
June 26, 2026
MathifyMe Meeting in Pori, Finland
From 20–22 May 2026, the MathifyMe team gathered in Pori, Finland, for a productive three-day project meeting hosted by the Satakunta University of Applied Sciences (SAMK).


Develop and test the MathifyMe Digital Game, providing support for its implementation in schools. The game is customizable, allowing teachers to embed their input. It includes learning analytics, enabling teachers to access information about students' performance. Additionally, the game meets specific requirements identified through the needs analysis defined in WP 2 (game requirements).