MathifyMe: Project

Project Team Members from Dutch

The team from the Netherlands is part of the STEM education research group at the Amsterdam University of Applied Sciences (AUAS), with strong expertise in practice-based research, mathematics education, and digital game-based learning.

Project Team Members from Dutch

Published

April 21, 2026

Project Team Members

The team from the Netherlands is part of the STEM education research group at the Amsterdam University of Applied Sciences (AUAS), with strong expertise in practice-based research, mathematics education, and digital game-based learning. The team brings together complementary backgrounds.

In addition to the core AUAS team, students and colleagues from the Informatics department, Leon Imanuel, Tritan Walter, Erwin van Crasbeek, and Hoemeirra Abdoelrahman, have contributed to the project. The technical development of the game is carried out by the Dutch game development company Game Tailors.

Team Members

Sonia Palha

AUAS - The Netherlands

Sonia Palha (PhD) is a teacher and researcher in mathematical learning, focusing on the use of new technologies and digital games in secondary mathematics education.

Anders Bouwer

AUAS - The Netherlands

Anders Bouwer (PhD) is a teacher and researcher in educational game design and innovative ICT, with a background in psychology and artificial intelligence (AI).

Daan van Smaalen

AUAS - The Netherlands

Daan van Smaalen is a teacher educator and expert in educational game design, teaching STEM courses, mathematical pedagogy, game-based pedagogy, and computational thinking.