
June 26, 2026
MathifyMe Meeting in Pori, Finland
From 20–22 May 2026, the MathifyMe team gathered in Pori, Finland, for a productive three-day project meeting hosted by the Satakunta University of Applied Sciences (SAMK).


The project Making maths more accessible using Game-based learning to create a more inclusive and less stressful environment in the learning of maths (MathifyMe) aims to raise awareness among maths teachers and students about the issue of maths anxiety (MA) and foster more positive attitudes towards teaching and learning mathematics. The goal is to reduce the prevalence of MA in students by providing effective tools and strategies. The central focus is the development of a customizable digital learning game for primary and middle school teachers to support students struggling with MA and promote its awareness.